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What is the ‘Korean love game’ under probe in Ghaziabad sisters’ case?

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The game typically begins with a user posing as a Korean or foreign boy or girl, initiating chats framed as friendship or romance to build trust
What is the ‘Korean love game’ under probe in Ghaziabad sisters’ case?
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Police in Ghaziabad are investigating a Korean-origin online game dubbed the “Korean love game”—also known as “We Are Not Indians, We Are Koreans”—as a potential factor in the deaths of three sisters aged 12, 14, and 16.

Early findings suggest the task-based app, which spreads via social media and messaging platforms, may have influenced the girls through escalating pressures.

The game typically begins with a user posing as a Korean or foreign boy or girl, initiating chats framed as friendship or romance to build trust. Players start with simple tasks, but demands intensify, creating mental strain; failure reportedly triggers threats or coercion, leading to stress and behavioral shifts, according to Financial Express reports.

An eight-page note recovered from the sisters referenced their love for Korea and inability to abandon that life; family noted they adopted Korean names, immersed deeply despite parental reprimands on screen time, and grew socially isolated post-COVID with irregular school attendance. Police are scrutinising the girls’ phones and digital footprints to identify assigned tasks and in-game dynamics.

The case amplifies concerns over addictive, unsupervised apps targeting minors, prompting calls for stricter digital safeguards.

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